Patch Update #2


Finally managed to squash some BEEG BUGS with this one (at least I really hope I did)

  • Hopefully fixed the silly Mitosis thing at the end of the game while interacting with the milking machine. I never managed to duplicate that one but I revamped the conditional branches with that event and it didn't pop up during my playtesting. Even if it's not fixed, it's silly enough that I'm not bothered by it
  • Skipping the maze cutscene no longer skips adding the lamp effect
  • The game failing to fade back in after using the milking machine at the end should now be less of a problem. In theory.
  • The synthesis machine in the Lab will now work properly regardless of how much milk you have. It will also remind you if you haven't milked yourself yet
  • The super secret Purgatory Ending has successfully been exorcised. Turns out I did something really dumb with the conditional branches in that event too. You are now free to engage in milky sin to your heart's content.

If any of these remain unfixed or if you find any more bugs, feel free to let me know that I may run my head through the nearest wall.

Get BFS9!! The Horrors on Hilly Hill!!

Comments

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Probably shoulda mentioned this last patch, but forgot; going to the hanger after getting back to the base (may or may not require going to the lab first, forgot to check before saving) and inspecting the vehicle has you prepared for the mission to go to Hilly Hill, and upon accepting has you walking around the initial map with the saucer version following. No interactables exist on this map, making it a softlock. Amusingly, each of the characters in the menu have different facial expressions.

(+1)

Also, after drinking all three milk and milking, the lab machine still prompts to go milk after running it and getting the moderate compound.

(+1)

Well, at least the saucer one ought to be an easy fix.

Thanks for the bug reports, bud!

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YIPPIE

(+1)

Thank you, I wish you very much luck in life.

Same to you, bud!